Monday, 22 December 2008
Big Plot Cards
It reminds me of when I was a teenager, playing Dungeons and Dragons instead of going to parties where girls were. Whenever the role-playing adventure started to flag, leaving us in danger of remembering what total losers we were in real life, it would fall to the Dungeon Master to bring back the magic that made us forget. So he'd crouch down behind his Dungeon Master's Screen to summon something up. If he was good, he'd come back with just the spark you needed to get your imagination going again, and you'd be once more a seventh level assassin, on a mission of blood. But more often, he'd throw in a big treasure you hadn't earned or a big monster to kill you. Either way, the game was over.
It's the same thing when you get stuck on a story. You can try putting in bigger treasures (a wedding!), overpowered monsters (an evil psychopath!), or stronger magic (incest!), but it won't work. Unless it does, of course.
Oh, and a merry Christmas! If I don't see you.
Wednesday, 17 December 2008
Ouch! My brain!
Sunday, 14 December 2008
Gone Fishin'
Saturday, 13 December 2008
Whew!
Honestly
Work, work, work! No slacking.
Monday, 8 December 2008
Eureka!
I've learned to treat my eurekas with a bit of suspicion. So, as I wound my way up the Dartmoor lanes to work, doing a bit of car-skating on black ice (you get used to it), I tried to cool myself on this idea. "It's just as stupid as all the others," I said. "You always love new ideas, but most of them turn out to be lousy." But nothing worked.
"This one really does seem good."
"You always say that, and slow down or we're going to be grabbing some hedge."
"Oh yeah. Thanks. But listen, I do think this one is good. Let's just think about some of the cool beats."
"You already have enough to do. Forget it."
"No. I'm going to write it down, just as a logline. Then let it rest a day or so. Then, I'll just start making a few notes."
"No! Focus on your current projects. This one will turn out to be as lame as a...woah we have no control at all now, do we?"
"None. I'm going to make a few notes. Quickly, before I start setting up for the day. Post-it notes."
"Yeah right. You say post-it notes, but I know what you'll be doing by the weekend. You'll be going up to Exeter. You'll pretend it's for Christmas shopping, and you'll do some of that for cover. But we both know you'll be buying a new notebook at that trendy stationers. AAARRGHH!"
"Sorry."
"Good thing that was only a hedge."
Thursday, 4 December 2008
Nurture
Speaking of holding down your lunch, I'm back on Trigger Street. Strictly as a reviewer for now, trying to master the difficult art of writing script reports, especially those pesky synopses. That's right, those lucky TS hacks are getting free 1,500 word script reports off me, roughly modelled on the Film Council format. I'm revisiting Danny Stack's Step One: Read Scripts.
I see the Recession Fleet is anchored offshore. If you want physical proof of the global downward trends, just take a look at our coastal waters. You will see ships anchored, light, going nowhere. They are shut down, except for a few cabins for skeleton crews kicking their heels. This is good news for us though, as those skeletons will want to be watching plenty DVDs.
The other day, I went on a course for maths teachers. The course leaders devoted significant time to the topic of building a supportive environment in the classroom. Research shows that, the more hostile the environment, the more energy children must devote to their own emotional survival, the less energy they have available for creative problem-solving. That's bad for maths. Teachers should build a supportive, safe environment, where children can focus on learning, not emotional self-defense.
Think on, writers. Nurture your creativity. Get into a positive, supportive space, where you feel free to take risks and make mistakes. It may be true that Primo Levi started writing If This is a Man while still in Auschwitz, but that's not the ideal we should be reaching for.
Psychologists looking into this question tried an experiment. They had three groups, who had to perform a cognitive task; I think it involved sorting and categorising. One group watched a funny comedy first; the second watched a neutral film about maths; the third watched a depressing documentary about the Holocaust. The first group did significantly better than the others at their sorting and categorising; the third group did significantly worse. A comparable result was achieved by giving the subjects of a similar experiment a present. It was a chocolate bar.
So, to sum up: have a laugh. Let someone give you a present, perhaps chocolate. Be in a supportive environment. And you'll do better creatively.
Just don't get too comfortable, okay? Those scripts don't write themselves.
Sunday, 30 November 2008
Residential 3: Market Assessment
Bear with me now, I'm outside my comfort zone as I write up my notes from a lecture we had on...(shocking chord) Project Assessment.
We had a talk from Tom Strudwick, who has worked in development and distribution for many years. He introduced us to some basic concepts which could be useful to bear in mind, especially when you come to try and sell a spec.
The first of these is marketability vs. playability. Marketability refers to how easy the idea is to sell to an audience. A new Harry Potter film is automatically marketable. There is huge existing audience who will go and see a Harry Potter (or Bond or Star Wars...) no matter what. Or a film might be marketable because it has a great premise (Snakes on a Plane, 40-Year-Old Virgin...) or top acting talent. Playability is about the audience's viewing experience. If it's good, they spread the word, and the audience grows. Shawshank Redemption and Sideways are examples of less obviously marketable films that were playable. A marketable film, even if it's not very playable, can still get a release. These films typically have a huge first weekend box-office take, which then slowly drops off as the reviews and poor word-of-mouth circulate. Ideally, of course, a film is both marketable and playable, but marketable comes first. Marketable films make money in the long run, because the premise, talent, or franchise hooks people in.
The second basic distribution concept is upscale vs. downscale. Upscale films are review-driven. People who see upscale films typically read reviews and take notice of Sundance, Cannes, etc. Guardian didn't like it? Independent didn't like it? No Palme d'Or? Your film, Rasputin's Piano Teacher, is dead in the water. Downscale films don't need good reviews. Does anyone care what Time Out thought of Kickboxer III?
Is your film mainstream or arthouse?
Does it entertain or aspire to culture? Does it make the audience think or
feel? Will it do well at a festival? Is it intellectual? Are the stakes high or
low? Is it "feel-good" or "feel-bad"?
Next, you need to understand your core and secondary audience, mainly in terms of gender and age-group. Women tend to like romance, comedy and crime; Men go more for sci-fi and action. Comedy appeals to both sexes, as does horror, but horror attracts a younger crowd. The biggest group of movie-goers are the 16-25 year olds. A cross-genre film that appeals to this group, and was marketable and playable would make lots and lots of money. Titanic, anyone? Scary Movie?
Next up: Script Assessment.
Thursday, 27 November 2008
Red Planet
Me? I failed in the worst possible way - I failed to enter. I meant to. Had something I thought might be good for it, but...forgot to send it.
Not much else to say at the moment. Got my head down writing though, which is great.
Onwards! As Mr. Bishop says.
Sunday, 23 November 2008
Residential 2: Apprenticeship
Sometimes I give myself the mountain-climbing lecture. It's like this: if you want to climb mountains, you have to enjoy the climb. Mountain-tops are cold, barren, inhospitable places; the goal can't be simply to reach the top. You have to be in it for the climb itself too. It's hard, sometimes scary, and no one can climb it for you. So, getting to the top is the goal, but there's no point doing it unless you like climbing.
I forget why the mountain climbing lecture helps. Somehow it does.
Nell had her break when she sent a radio play into BBC Writer's Room. It was good, and they took her onto a scheme with a commission at the end. Good old Writer's Room. Then she sent a story in to a competition, and it made it into a prestigious Picador anthology, and on the back of that, her first novel was published. Needless to say, her 'first' novel was actually her third or fourth.
So that's it. If you want to be a writer, you have to serve your apprenticeship. The more you write, the more you can write. And, if you really work at it, you can get good enough that people will want to come with you, and it's not so lonely anymore.
Wednesday, 19 November 2008
Residential 1 - honesty
First things first: the tutorial. My tutor, a novelist, playwright, radio-writer and screenwriter, is a firm believer in organic story-telling and emotional truth. She asked me to name the aspect of the story that got me going; not the observational research or the terms of the assignment, but the spark that fired my imagination. I told her what I thought it was. So we took that and started again. It was quite a challenge to be confronted by such an honest, poetic writer. In her eyes, my script has problems of tone and conviction. To solve them, we're back to page 1, and the father-daughter relationship.
She also encouraged me to write it in a timeless, universal setting and tone. She wasn't being dogmatic about what's good, but a responding to the kind of story I want to tell, and the arena I've chosen. That means I've got to redo the dialogue and remove some of the slang and references to pop-culture, but still keep it contemporary. Contemporary yet timeless, if that makes any sense. The characters are going to be archetypal people like us.
What an exciting challenge! Write a totally convincing drama and turn it in to a professional dramatist. As ever, It's up to me. Oh shit.
Meanwhile, on the home-front, my play has taken another step forward. I'll be organising a reading in the near future, then rewriting it based on that for a performance in March.
Hmm. Short ramble. G'night.
Wednesday, 12 November 2008
The Moon, Deadline Rabbits, Flashbacks and Tempo
Had feedback from my tutor on the first script. Interesting points made about tempo, and how it can be used to lend more or less emphasis to scenes and other units of story. Hadn't really thought about that much. I suppose I feel it, sometimes; just a sense that you want this bit to play out at length, and that bit needs just a flash. This script had quite an even rhythm, which made it feel flat.
My use of flashbacks was somewhat 'clunky and old-fashioned' in the way I had them play out as little scenes in their own right. The tutor would have liked more intercutting.
That said, the feedback was really good and encouraging overall, but I will be adding 'pace and tempo' to the list of drafts.
Wednesday, 5 November 2008
Then it turned real.
Then it fell apart.
And now I'm left with a strange mix of disappointment and relief. And, just a bit of affirmation. Nothing yet has changed my view that if I just come up with a good enough story, and execute it well enough, it will be realised as a film. People will sit in the dark, or on their sofas, and get caught up into one of my stories.
And then, after the ups and downs of pitching and getting a nibble, there was last night's electoral euphoria. What a wonderful speech Obama made. So much hope, so much promise. I love the way he takes you back into history, makes you feel part of it, then turns and points to the future. I wonder who wrote it.
This next week, my main task will be to rewrite my 30 minute drama, based on the observational research I did in September. It's had a good rest. Time to work through the drafts.
Sunday, 2 November 2008
Taking It Further
Don't want to blog too much now, but just register my excitement.
Something to the tune of: Aaahh! Woo Hoo!
Quickly followed by sober reflections, list-making (lots to do), and writing outlines and/or proposals.
Friday, 31 October 2008
Pitch Update
'Excuse me, Miss, do you know Horseferry Road? I'm looking for the Channel Four building. You know, the big TV place, where John Snow and Skins and Davina McCall live? I have business there. I was specially requested to come, as a matter of fact. They have my name down at reception and everything...Oh, you know, the usual, just giving a pitch to a panel of Top TV Executives...'
But if random Londoners failed to look impressed by my having an appointment at Channel Four, the building itself did not disappoint. First, you can walk back and forwards out the front, making the 4 sculpture come together and break apart in your view, just like it does on the station teasers, or whatever they're called. Inside, the place is a mixture of the Death Star, a concrete bunker, and a Marriott hotel. I was shown down some narrow winding concrete steps to a circular chamber, where there were already about twenty people waiting, sipping wine and chatting in hushed tones. I had a couple glasses of red, just to oil and calibrate the pitching gyros.
At the appointed hour, the fifty or so of us were shown in to a screening room. Tom Sutton from Stellar Network introduced the panelists, Sarah Edwards and Madeleine Knight. He also thanked Alexandra Denye for doing most of the work, organising and setting up the event.
Then, without further ado, the pitching commenced.
My hands? Clammy.
My throat? Dry.
My mind? A blank.
Fortunately, the set-up was not as threatening as I'd feared. We pitchers pitched from our seats in the audience, standing if we wished. It was a bit like Question Time. As it went on, I relaxed and took notes.
There were several pitches I thought sounded very good. I should explain at this point that the pitches, with one exception, were all factual or entertainment, mine included. I'd read the mini-CVs of the panel, posted on the Pitch Up website. When I saw that they were all that way inclined, I decided to have a go, reasoning that factual programmes need scripts too. Why not?
So, bear that in mind as you read this summary of the feedback, though much of it applies to drama and comedy, I would think.
Buzzwords:
- Feel-good. It's the credit-crunch, don't you know. People are going to want cheering up. They're going to be huddled together in the snow, watching through shop windows, so give them something happy to keep them warm.
- Accessible. Don't make snotty, stuck up programmes. Entertainment is for the masses.
- Watchable. Visual medium and all that.
- Noisy. Ever seen a circus come to town? Like that. Clowns, not ninjas.
- Big. Commissioners are always asking, 'Where are the big ideas?'
The panelists said it should be very clear. Commissioners ask, 'What will I see?'
If you're pitching something that needs a big presenter or celebrity, you should already have the talent lined up. Be prepared to answer the question, 'Who have you got?' (I hear Russel Brand and Jonathan Ross are looking for a gig.)
What's your subject? What sets it apart from the rest?
Be able to sum it up in 2 sentences. If you can't, rethink it.
When my turn came, I'd calmed down enough to make a coherent pitch. I kept it short and provocative, and was rewarded with being asked just the questions I'd hoped they would ask. I did not win, nor was I a runner up. (Yet read on.)
When it was all done, there were the usual huddles of writers and independent producers, swapping cards and talking about each others' ideas. I met some interesting, creative people, and will be sending them friendly hellos over the next couple of days. The panelists were swamped with people wanting a word, so I just waved and thanked them, and made my way out.
So it was a pleasant surprise when I got home to find an email from Stellar Network, letting me know that one of the panelists had asked for my contact details - she'd actually expressed interest in the idea! No word yet, so I've stopped holding my breath.
Never mind. I count it as a partial success. My pitch was good enough for someone to want my contact details. Okay, so she may not actually get in touch but still...not too bad. It just goes to show, you need to get out there, because you never know when you're going to be in the right place at the right time.
Thanks to Stellar Network, and especially Alexandra, for another cool event.Wednesday, 29 October 2008
Pitch Up
My own pitch seems to have gone down pretty well; we shall see if anything comes of it.
That's all for now. Off on hols for a couple of days. Taking a notebook, instead of a laptop. Nice to write with a pen sometimes.
Tara!
Monday, 27 October 2008
Son of a Pitch
What I remember from the various bits of pitching advice I've received:
1. Make a good impression. Be someone they would want to work with. The first aim of any communication is to leave your interlocutor wanting more of you.
2. Keep it short, and to the point. Let them ask questions afterwards; don't splurge it all out too soon. (This is good advice generally)
3. Get a response: laughter, tears, and provocative thoughts, all in the right places.
4. If it's television, make sure you know the slot and audience you're aiming for.
5. Umm
I forgot number 5. What was it again?
Tuesday, 21 October 2008
Rough Treatment
To every script,
Draft, draft, draft,
There is a story
Draft, draft, draft,
And a three act structure,
Which emerges organically out of your characters' desires, and escalating conflict.
An act to set up,
An act to develop,
An act to resolve,
And a surprising ending.
An act, you will cut out
An act you'll redo, in light of your emerging theme.
To every script,
Draft, draft, draft,
There are visual motifs,
Draft, draft, draft,
And inventive set ups, which you tie in in clever ways
To subvert the audience's expectations.
A draft to explore
A draft to cohere
A draft to tear up
A draft to despair
A draft, to show all your mates
A draft to redo in light of feedback.
To every script,
Draft, draft, draft,
There is pathos,
Draft, draft, draft,
And humour which also serves to underline the emotional resonance.
A draft to put in,
A draft to take out
A draft for transitions
A draft for dialogue
A draft to cut, cut, cut, cut, cut, cut
A draft oh bugger it I should shut up and get to work.
Monday, 20 October 2008
Pitch Up!
I just found out now. Should have known last Wednesday, but the stupid email ended up in 'Bulk.' So I was puzzled when I opened the Stellar Network email, to find instructions, time-limits...etc.
Whoo hoo! Yikes.
How cool!
How horrible!
On the upside, I've always wanted to see the inside of the Channel 4 building.
AAAHHH!
Saturday, 18 October 2008
Teapot
Each man has joyful memories of lost best friends. Bob has lost his wife forever, but he cheerfully bears up, sifting through objects in his beach hut, and remembering her with a heartbreaking smile. Pierre has lost his lovely grandson, who has moved away to a tropical island. I was in bits within ten minutes, almost wishing I could be distracted by a figeting or calling out child. No such luck. The children were all perfectly absorbed, entertained and nourished. The cellist didn't help matters either.
So I was left to focus on Bob's joyful memories, brought vividly to life, The Sea playing the part of his wonderful, adventurous wife, who teaches him to sail and fish and be brave, knowing full well the scene would end with him alone, looking into the empty picture frame. Cue cello. Cue tears.
I took the family to see Teapot today, also by Jamieson. Another lovely story, with cheerful, brave characters and a bloody cello.
Oh Dear
It was a silly argument. I pointed out to my friends, can't remember why, that without modern infrastructure Britain could only support some ten percent of its population. Funny, last night, I knew that I was completely right about everything. Now I'm not so sure. Is it ten percent, or twenty? Did I forget to mention that this is a study I heard about on a YouTube video, and that it was commissioned in the 1950s, looking into what would happen in the event of a nuclear attack? (I think the figure was, 10% of those who died would die of the initial blast and radiation poisoning, the rest would die because of loss of infrastructure) I can't think why it was so important for me to convince my drinking buddies, the young couple, the bloke with the wrinkly dog, the staff of the Kebab shop...that I was right.
Kebab Shop Owner: 'People would find a way to survive. You only need a cow.'
Me: 'Oh yeah, where's your cow?'
KSO: 'Turkey.'
Me. 'How you gonna get to Turkey?' (In my scenario, there was no transport)
KSO: 'I will sail to France and walk from there.'
Me: 'Right. What will you eat along the way?'
Guy With the Wrinkly Dog: 'There's cows right here in England, mate.'
Me: 'What are you going to feed them?' (There will be no cattle-feed deliveries. This is a total breakdown of everything.)
GWWD: 'Grass. Cows eat grass.'
Me: 'How much grass do you need to support a cow? How many people can one cow feed?'
...and so on. I 'proved' to them that, according to my scenario, which is backed up by a dilligent and precise scientific and mathematical study, by highly intelligent and honest people, who dedicated their lives to it, and what have you done with your life that gives you the right to criticize them?... every item in the kebab shop, from Coke to lettuce, would be unavailable to us, and that we would all starve to death.
I ended up walking home alone, eating a chicken kebab as if it were my last.
When I got back, I tried to google up the study. I couldn't. So I watched the YouTube video again.
It's this one, in case you're wondering.
Wednesday, 15 October 2008
Tired
So I did it, and have just emailed it, with 12 hours and four minutes to spare.
Funny thing about writing late at night. You can give the whole script one more pass. You can improve lines and put some fine touches on the ending. But can you manage to save the right file as a .pdf onto the usb disk and take it to the other computer to email it, or realise your mistake and correct it without swearing?
No you can't. You get it wrong, and you say all the really bad swear words.
Monday, 13 October 2008
Putting it together
Naturally, I still want some producer to fall in love with one of my scripts, hire a director and crew to do all the work for me, like little elves, and present the finished work to me next morning. And who knows? Might just happen; the right script might just land on the right desk at the right time. Maybe. But I'm not going to sit around waiting for someone else to introduce my work to an audience. That's a connection I can start making myself. Loads of people go to community theatre productions. I'm going to give them something fresh, new and exciting, and I will strive for a professional standard. As writer-director, I'll be able to communicate to the actors exactly what the subtext is, exactly what the scene is about. And, by the same token, I'll learn from them, and rewrite accordingly. And ultimately, I will be able to experience the audience's reaction, and see how well it played.
So, while I will continue to approach people with my scripts, I'm also going to start making them myself, for (community) stage and (computer) screen. That's what will complete the MA, and make it a true education in dramatic writing.
I call this next stage of my career 'Putting it together.' It's not just about writing. I'm aiming to be a screenwriter, a playwright, and that means understanding the audience.
Sunday, 12 October 2008
I really, really, really want...
I need it. I need a camera. I need to start making films. IWANNACAMCORDER.
But I can't have it.
Do I:
a. practise self-denial, and continue to live without a digital camcorder
b. get a cheapie, and start making cheap-looking films
c. spend money I haven't got and get A REALLY COOL CAMERA LIKE WHAT i WANT
d. find a clever angle, and obtain what I want through other means
e. other
I'm leaning towards b, which will give partial satisfaction now. What's the cheapest one that would be okay for like posting stuff on YouTube?
Saturday, 11 October 2008
People
Take the girl I saw, helping her drunk boyfriend onto a train. She brought him onto the platform with a few minutes to wait. He was falling-down drunk, and much bigger than her, but the girl was solid, strong. She stood on these massive tree-trunk legs and supported him, never let him fall as he clung to her. She radiated this tremendous confidence and stability. I thought 'Wow, what is she, 17?' She looked around at me and met my stare. I had the impression of a girl who's not afraid of anything, who would not be shocked by anything. But this guy's going to let her down one day. He's not going to carry her when she needs him to. And then, she's going to pick herself up and do something admirable.
I felt like one of the angels in Wings of Desire or something, connecting with strangers.
Maybe I just don't get out enough.
Tuesday, 7 October 2008
The Magic of Drafts
It's working! My cunning plan is magic. I'm already thinking about the draft, responding to the characters, asking questions about why they do what they do. Thinking like the audience, not buying certain things. And it's filling in gaps, awakening new possibilities.
The questions feed back into the structure, bringing new information to fit in. So you get your story hat back on (mine's a fetching wooly one) and set to work. 'Ah hah, I'm glad you asked that because...' And you've got more to get in, forcing you into cleverer, more energetic story-making.
Sunday, 5 October 2008
A bit shy
I'm glad I can work a lot quicker these days.
So now I leave leave it while I rewrite the other one.
Saturday, 4 October 2008
Writing Day!
Ah. This is what sofas were actually designed for. Next thing I know, it's 6:30 in the morning. I creep into bed. C stirs and asks if I've been up all night. I just said no, which is not a complete lie. She worries I don't get enough sleep, don't go out enough, spend too much time in front of a computer screen.
All true, so I've got to make the most of today. I'm aiming for 'Fade Out.'
Thursday, 2 October 2008
Pages
So what do you tell yourself when you're tired, and the sofa's whispering sweet nothings? How do you get yourself going? Sometimes I pretend I'm setting the laptop up for no particular reason, then just randomly sitting down at it. Sort of gently sucker myself into writing something.
Wednesday, 1 October 2008
One More Step
That's probably a little light, but I'm going to write it as is, just to get a draft on the table. Mark Barrowcliffe wrote, in his very funny novel, The Elfish Gene, that writing is a way of imagining. He gives the example of trying to visualise yourself parachuting out of an aeroplane. If you just close your eyes and do it, you might summon brief flashes of imagery, the sky, the ground, the blast of wind. But if you write it, you can scaffold your imagination, putting together each bit, until you've described the whole thing, and you're thumping down in a certain field in Dorset, if you want.
That's what I get from writing drafts. After a few, I'm telling something that I've actually witnessed in my imagination.
So I'm going to write this up now, just what I have, but with an eye to the father-daughter relationship, which needs a bit of setting up.
Tuesday, 30 September 2008
Outline
Beats so far:
Angus pours out bilge water. Handsome yacht in a small port.
Sees a cormorant. Sees Kate. It's high tide, slack water.
Ship comes in; hull's shadow on Kate. She hides.
A. rows ashore, crosses ship's wake.
Cock of the walk.
Chats up Kate; she gets him to buy a drink.
Rows Kate out; Kate drinks. They go below, compare scars.
On deck tides rushing out too fast to row back.
Kate cries to go home; falls in fast current.
A. rescues, boat capsizes, they end up on sandspit.
D. picks them up. Drops A. back on the salty, takes K. shore.
Low water. Angus prepares escape, hears boat, hides knife.
Dad comes aboard. "She's in hospital. You're going to hand yourself in."
"What for?" Scuffle. A. pulls knife, D. knocks him senseless with fire-extinguisher.
A. Comes to. "Thought you were taking me to police." "Change of plan."
Bashes hatch with anchor. Door opens. Over he goes with anchor.
Climbs up anchor rope. D. unties. Splash. A grabs fender.
Both overboard; life and death struggle.
A. comes up. Tries to pull in D. with boathook.
A. tries CPR. No good.
Angus fires a flare, 'small boat in a big sea.'
Still pretty rough, not quite got it yet, but starting to come together.
Monday, 29 September 2008
Tutorial 2
The tutor asked me what the point of it was. Hmm, good question. I told her I was trying to write a contemporary story that had the feel of a dark folk ballad, of the sort that might have been sung here in the olden days. She liked that, and asked some questions about the characters and their arcs, etc. The conversation soon homed in on a problem area, namely the father character, and how to make sure he was believable. Then something really cool happened. As I was talking it through, I hit on something that worked, just like that. Just said it, and she's like, 'That's it. Try that.' Now I've got everything but the very, very ending. I know what's going to happen, but not how, exactly. My tutor suggested I work through some more outlines and see what happens.
Need to do the Unit One rewrite by October 15th, but will put it off for a week. Work on this one while it's hot.
Sunday, 28 September 2008
There
Friday, 26 September 2008
Writer Song Meme
Since she's already taken Chumbawumba, I'll have 'Love, love me do,' by the Beatles.
I tag anyone who's not done it.
Thursday, 25 September 2008
Story
So I had that tone ringing in my thoughts as I wrote, and it pushed me out off Gale's Hill, into the harbour and the salty, letting the tide play a full role in a story of three characters, a lover, a daughter and a vengeful father. I'm going to write another treatment of it, then jump in in a couple days time.
Just found out who my tutor's going to be. Very excited!
Sunday, 21 September 2008
Tutorial, Arenawatch Wrap-up
Today, I need to do the final installment of my observational research, and also write up yesterday's notes. Still don't have a story, which is mildly concerning, since I need to have the initial outline in by Wednesday, noon.
The final script is supposed to be substantially related to what the outline says it's about. That's a tricky one, an aspect of my writing that needs serious work: being able to stick to an outline. The more I write, the more I realize I'm a dive-in-and-write-it sort of person. The story only really emerges in the second draft. That's no good in the real world of TV writing, where you sometimes have to write an episode already roughly blocked out by story-liners, and you also have to deliver what you pitched at the meeting.
I've got some serious work to do between now and Tuesday night, when I'll have to email the outline. At the least, I think I should write a full treatment, and preferably a rough script. I can actually write a thirty page script in a couple of days, at a push.
Okay, here's the plan. Spend a couple of hours down on Gale's Hill, hopefully getting whacked upside the head by a great story idea. Come home, write it.
Ready, break!
Saturday, 20 September 2008
Tutorial
I'm actually feeling quite nervous about this tutorial. It's my second one, but the first one with a tutor (a writer with more screen, stage and radio credits than I have rejections) who's read my work. What's he going to say about it? I find out in a couple of hours.
Yikes! Better get reading and making a few notes of my own. I take comfort from looking at Jason Arnop's mug, and reading Danny Stack's article, The Three Stages of Feedback. I'm at stage one.
Wednesday, 17 September 2008
Arena Watch 2
I sat in the dark with the water lapping near my feet, making notes. A bunch of kids were fishing off the fish quay, wearing headlamps. Lots of dogs were running around. A big ship tied up at the commercial quay. It all felt sort of menacing: rising water, boys with lights on their heads, a big ship, dogs, dark. A car came and drove down the boat ramp. Stopped a moment, then reversed back out again. What that was about?
Got a story idea. Rejected it. Must keep an open mind and see this process through.
Sunday, 14 September 2008
Arenawatch, Day 1
There's been a managed shell-fishery on the river for over a thousand years; the Teign provided shellfish to the Bishop of Exeter and his cronies.
Next up for launching were a couple of serious fishermen from Tiverton. They looked the business in waders and camoflage and greasy hats. They told me they were headed out about ten miles to fish a wreck.
And so it went. Men came to launch all manner of craft; I interrupted them with silly questions, and they all responded amiably, except one. This was an older guy, who rowed up and unpacked a skiff, carrying rods and buckets and other bits and pieces away to his car. 'Been out fishing?' I asked. 'Nope,' he said, and that was the end of the interview. He was the exception though. Most men love to tell you what they're up to on Gale's Hill. I didn't meet any women there.
The assignment I'm working on, a 30 minute script, based on observational research into a place, is designed to help us screenwriting students get to grips with arena. I had heard about arena from Lucy Vee (a graduate of the Bournemouth screenwriting program), but I didn't quite know what it meant.
Arena means using your setting as a character in its own right. Snoopy understood the importance of arena, when he began his novel, 'It was a dark and stormy night.' That's an angry, dangerous arena to get mixed up with. Billy Crystal's character in Throw Mama From the Train was also struggling with arena, when he was tyring to describe a 'warm, moist' night. The Watch-list the tutors provided includes films such as:
Miller’s Crossing (Coen)
I’m Not Scared (Salvatores)
Psycho (Hitchcock)
Red Road (Arnold)
Tsotsi (Hood)
My arena is going to be Teignmouth Harbour (top right, though you're looking at Shaldon), and specifically Gale's Hill. Various snippets of story ideas keep occuring to me, but I'm ignoring them. I want to keep an open mind during the research phase. If you pushed me to say what I'm going to write about, I'd say 'A stranger comes to Gale's Hill.' I won't go further. In fact, I'm not even going that far. It's a story which takes place on and around Gale's Hill, a beach. It was in a pleasant, accomodating mood this morning.
Maybe next time I go down it will be a dark and stormy night.
Thursday, 11 September 2008
Keeping an Open Notebook
I like this one. You have to make observations on a place, and then use them to write a story. I'm going to go into it with an open mind, and just see where my notes take me.
The point of this assignment is to get you writing from life, developing your point of view, not writing something that reads like you saw it on TV.
So, this week, I'll be hanging around Teignmouth Harbour with a notebook and a flask. If weather demands it, I'll don an anorak.
Oh, oh, I know. I'm going to be a life-spotter.
Tuesday, 9 September 2008
Happy With It
So, after an hour or so's reading and chopping, I had a tinkle at the piano, to express a little writer's joy. With a sad song, of course.
I had a go at Ben Harper's Walk Away, which sort of expresses the emotion I was after with the story, especially the lines,
'They say, time will make this go away,
But it's time that's taken my tomorrows
And turned them into yesterdays...'
Sunday, 7 September 2008
Sharps Planet
Anyway, Red Planet is looming, so I'm going to rewrite the Sharps entry for that. I think it can stretch to 60 minutes, and improve and mature in the process. In any case, I have a pretty killer first ten pages, good enough to get through Red Planet? I think so.
But then, it's not up to me. Whatever. Red Planet is free to enter, so silly not to, with the fabulous prize they have on offer.
Saturday, 6 September 2008
On the Blog Again
I gave up blogging for a while. Just got tired of it. Now I'm tired of not blogging. Well, to be honest, my friends are tired of me not blogging. I don't know if any of you have noticed this, but civilians smile and nod politely whenever we writers-wannabe start going on about our latest script. What this means is, 'Shut up! Shut up! Oh please God make him shut up before I die.'
So, if you have already started to smile and nod, click away now, because I'm going to go on about my scripts.
I'm just tidying up my 20 minute assignment for the MA Screenwriting course at Bournemouth Uni. Yeah. An MA. In screenwriting. Is that a cry for help, or what? I had to write a 20 minute script, with voice-over, no dialogue. I have hated being deprived of dialogue. Every time I thought up a cool story, I'd have to reject it as unworkable without dialogue. I've written four different scripts, and am now totally away from the outline I submitted at the end of July. Hope that's okay.
Don't get me wrong. I understand their reasons for giving this assignment. It makes you think in visuals, and develop your ability to write in a character's voice. It's just that, well, I like writing dialogue. When I was a kid, I liked to draw monsters. The fun bit was putting in the teeth and claws and blood and fire and destruction. Writing with no dialogue is like drawing monsters without all that.
TTFN.